|Speed||19 (Very Fast)|
The Magnet Sphere is a spell dropped by Blue, Rusty, or Hell Armored Bones in the Dungeon after unlocking Hard Mode and killing Plantera .
When the spell is used, a slow moving sphere flies out in a straight line from the caster, which will strike nearby enemies with rapid beams of energy.The beams can be blocked by blocks. If the sphere hits a block or the spell is recast, the sphere will disappear. The sphere has a lifetime of 7 seconds, during which time it will travel about 52 blocks and then dissipate.
- The beams do not penetrate enemies.
- The Magnet Sphere does fairly high DPS to single targets, and only needs to be cast out every 7 seconds or so. Because of this, it has a very good synergy with most other endgame spells.
- The Magnet Sphere is one of the most Mana efficient spells in the game with a cost of 14 Mana.
- When combined with the Spectre Armor, the Magnet Sphere can provide a near constant stream of health.
- You can not have more than one sphere active at once. Attempting to cast a second Magnet Sphere will cause the previous sphere to vanish.