Magnet Sphere
Type Weapon/Spell
Damage 48
Speed 19 (Very Fast)
Knockback 6 (Average)

The Magnet Sphere is a spell dropped by Blue, Rusty, or Hell Armored Bones in the Dungeon after unlocking Hard Mode and killing Plantera .

When the spell is used, a slow moving sphere flies out in a straight line from the caster, which will strike nearby enemies with rapid beams of energy.The beams can be blocked by blocks. If the sphere hits a block or the spell is recast, the sphere will disappear. The sphere has a lifetime of 7 seconds, during which time it will travel about 52 blocks and then dissipate.

Trivia Edit

  • The beams do not penetrate enemies.
  • The Magnet Sphere does fairly high DPS to single targets, and only needs to be cast out every 7 seconds or so. Because of this, it has a very good synergy with most other endgame spells.
  • The Magnet Sphere is one of the most Mana efficient spells in the game with a cost of 14 Mana.
  • When combined with the Spectre Armor, the Magnet Sphere can provide a near constant stream of health.
  • You can not have more than one sphere active at once. Attempting to cast a second Magnet Sphere will cause the previous sphere to vanish.



Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.