Souls are Hardmode crafting materials that are dropped by enemies. Unlike other normal enemy drops, Souls are not affected at all by gravity, and this means that the soul remains floating in midair at the point where the enemy was killed. For large enemies and Bosses, the enemy's head is usually where the Soul will drop, regardless of where the final strike actually happened.
All enemies can drop Soul of Night or Soul of Light, depending on the biome for which they were killed in.
|Soul of Blight||Boss||Ocram||The essence of infected creatures||2|
|Soul of Flight||Creature||Wyvern||The essence of powerful flying creatures||2|
|Soul of Fright||Boss||Skeletron Prime||The essence of pure terror||80|
|Soul of Light||Biome||Underground Hallow enemies||The essence of light creatures||2|
|Soul of Might||Boss||The Destroyer||The essence of the destroyer||80|
|Soul of Night||Biome||Underground Corruption or Underground Crimson enemies||The essence of dark creatures||2|
|Soul of Sight||Boss||The Twins||The essence of omniscient watchers||80|